NVIDIA ForceWare 70 and 75 MIP Boundary Shimmering with GeForce 7800 GT and GTX : Article
Added to the directory: Sat, 03 Sep, 2005. Source: Hexus.
Quote:Join me as I discuss how anisotropic texture filtering works,
before moving on to investigating what's up in the current drivers,
followed by a look at what NVIDIA has done in a very recent driver
build to fix one of their user-selectable quality modes. Finally,
I'll round things off with a chat about NVIDIA's filtering choices
and what to expect in the future from the major IHVs.
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